9 releases
0.1.0 |
|
---|---|
0.0.9 | Dec 21, 2020 |
0.0.8 | Nov 20, 2020 |
0.0.2 | Sep 22, 2020 |
#283 in Graphics APIs
22MB
321K
SLoC
usd-rs
Rust bindings for USD.
These are in version 0.0.x. The api is likely to change significantly between now and 0.1.0.
What works ?
- You can create and open/save/export a stage.
- You can define a prim and get/set attributes on it. All 30 basic types are supported + arrays of those types.
The parts
- usd-cpp is a crate to build the cpp shared library and its dependencies (tbb, boost ..).
- usd-rs is the actual bindings crate.
Requirements
- g++/clang with c++14 support
- cmake
- python
- and of course cargo
lib.rs
:
USD is a system for authoring, composing, and reading hierarchically organized scene description. USD comprises a set of modules that scalably encode and interchange static and time-sampled 3D geometry and shading data between Digital Content Creation applications. Domain-specific schema modules define the geometry and shading encoding atop USD's domain-agnostic core.