9 releases (5 breaking)
0.6.0 | Oct 25, 2024 |
---|---|
0.5.0 | Oct 9, 2024 |
0.4.0 | Sep 17, 2024 |
0.3.2 | Aug 27, 2024 |
0.1.1 | Aug 6, 2024 |
#277 in Graphics APIs
116 downloads per month
690KB
10K
SLoC
Contains (Windows DLL, 59KB) WinPixEventRuntime.dll, (Windows DLL, 59KB) WinPixEventRuntime.dll, (static library, 7KB) WinPixEventRuntime.lib, (static library, 7KB) WinPixEventRuntime.lib
oxidx
This project provides low-level wrapper for D3D12 API.
Features
- Provides a low-level API around DirectX 12. All methods correspond to DirectX 12 C++ methods, but they are done in a Rust way.
- Based on official windows crate.
- No library/runtime validation, only driver validation.
- PIX methods.
- D3D12 and DXGI prefixes have been stripped from all types.
Minimum supported Rust version
oxidx's MSRV is 1.80.
Examples
Device creation
let entry = Entry;
let factory: Factory4 = entry.create_factory(FactoryCreationFlags::empty())?;
let adapter = factory.enum_adapters(0)?;
let device: Device = entry
.create_device(&adapter, FeatureLevel::Level11)
.unwrap();
Feature fetching
let mut options = Options1Feature::default();
device.check_feature_support(&mut options)?;
Dependencies
~128MB
~2M SLoC