5 unstable releases
0.3.0-rc.1 | Jul 6, 2023 |
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0.2.0 | Feb 5, 2023 |
0.1.0 | Oct 30, 2022 |
0.1.0-rc.1 | Aug 16, 2022 |
0.1.0-pre | Aug 14, 2022 |
#874 in Graphics APIs
26 downloads per month
29KB
737 lines
kaffee
This is an attempt at designing a simple 2D graphics API on top of wgpu, inspired by macroquad. You should probably not use this (yet).
Example
use kaffee::prelude::*;
struct GameState;
impl EventHandler for GameState {
fn init(&mut self, _: &mut GfxContext) {}
fn input(&mut self) {}
fn update(&mut self, _: f32) {}
fn redraw(&mut self, g: &mut GfxContext) {
g.clear_color(Color::BLACK);
g.draw_quad(-0.5, -0.5, 1., Color::RED);
}
}
fn main() {
pollster::block_on(App::new(GameState {})).run();
}
Goals
- Good documentation and examples
- Provide an easy to use API
- Support a wide range of platforms
- Decent performance
License
Apache License, Version 2.0
lib.rs
:
kaffee - API Documentation
kaffee is a simple 2D framework, built on top of wgpu.
Dependencies
~18–55MB
~893K SLoC