3 releases (breaking)
0.3.0 | Mar 22, 2024 |
---|---|
0.2.0 | Nov 18, 2023 |
0.1.0 | May 31, 2023 |
#35 in Rendering engine
Used in blade
3MB
15K
SLoC
Blade Render
Ray-traced renderer based on blade-graphics and blade-asset.
Platforms
Only Vulkan with hardware Ray Tracing is currently supported. In the future, we should be able to run on Metal as well.
Dependencies
~10–22MB
~360K SLoC