#networking #bevy #gamedev #define

aeronet_io

IO abstraction primitives for aeronet

5 releases (3 breaking)

0.12.0 Feb 7, 2025
0.11.0 Nov 30, 2024
0.10.1 Nov 26, 2024
0.10.0 Nov 22, 2024
0.9.0 Nov 7, 2024

#2314 in Game dev

Download history 17/week @ 2024-11-13 284/week @ 2024-11-20 232/week @ 2024-11-27 76/week @ 2024-12-04 78/week @ 2024-12-11 9/week @ 2024-12-18 1/week @ 2025-01-01 14/week @ 2025-01-08 15/week @ 2025-01-15 5/week @ 2025-01-29 168/week @ 2025-02-05 14/week @ 2025-02-12 16/week @ 2025-02-19 46/week @ 2025-02-26

245 downloads per month
Used in 6 crates

MIT/Apache

37KB
426 lines

Defines networking IO layer primitives and abstractions for aeronet, which may be used by both implementations of a specific IO layer, and consumers of any IO layer.

crates.io docs.rs

The heart of this layer is the Session component.

Dependencies

~10–20MB
~268K SLoC