#networking #bevy #gamedev #define

aeronet_io

IO abstraction primitives for aeronet

5 releases (3 breaking)

0.12.0 Feb 7, 2025
0.11.0 Nov 30, 2024
0.10.1 Nov 26, 2024
0.10.0 Nov 22, 2024
0.9.0 Nov 7, 2024

#2311 in Game dev

Download history 128/week @ 2024-11-05 18/week @ 2024-11-12 180/week @ 2024-11-19 334/week @ 2024-11-26 39/week @ 2024-12-03 115/week @ 2024-12-10 15/week @ 2024-12-17 1/week @ 2024-12-31 12/week @ 2025-01-07 13/week @ 2025-01-14 4/week @ 2025-01-21 4/week @ 2025-01-28 164/week @ 2025-02-04 16/week @ 2025-02-11

191 downloads per month
Used in 6 crates

MIT/Apache

37KB
426 lines

Defines networking IO layer primitives and abstractions for aeronet, which may be used by both implementations of a specific IO layer, and consumers of any IO layer.

crates.io docs.rs

The heart of this layer is the Session component.

Dependencies

~10–20MB
~269K SLoC