#bevy #gamedev #networking

aeronet_websocket

WebSocket IO layer implementation for aeronet

5 releases (3 breaking)

0.12.0 Feb 7, 2025
0.11.0 Nov 30, 2024
0.10.1 Nov 26, 2024
0.10.0 Nov 22, 2024
0.9.0 Nov 7, 2024

#2722 in Game dev

24 downloads per month

MIT/Apache

105KB
2K SLoC

aeronet_io implementation using WebSockets for reliable-ordered data transfer over TCP between peers, compatible with both native and WASM.

This uses tokio-tungstenite on native targets, and web-sys on WASM targets, for WebSocket usage. The server implementation is only available on native targets.

Dependencies

~12–25MB
~386K SLoC