3 releases
0.0.3 | Apr 11, 2022 |
---|---|
0.0.2 | Apr 10, 2022 |
0.0.1 | Apr 10, 2022 |
#1619 in Game dev
37KB
811 lines
witchcraft-renderer
A renderer for the Witchcraft game engine.
The witchcraft renderer can currently only handle 2d graphics.
3d graphics support is planned, but not a priority.
Goals:
-
Have a working rendering pipeline.
-
Have a working texture loader.
-
Have a working model loader.
-
Have a working depth buffer.
-
Have a working light system.
Subgoals:
- Add an abstraction for creating textures.
- Add basic shape vertex buffers.
Dependencies
~12–26MB
~374K SLoC