5 releases
0.1.4 | Oct 12, 2024 |
---|---|
0.1.3 | Oct 1, 2022 |
0.1.2 | Jul 3, 2022 |
0.1.1 | Jul 2, 2022 |
0.1.0 | Jun 28, 2022 |
#1618 in Procedural macros
Used in webgl-rc
12KB
292 lines
GLSL Loader for webgl-rc
Shader file
/* include absolute path 'project_dir/glsl/lib/color.glsl' */
#include <lib/color.glsl>
/* include relative path './common/bezier.glsl' */
#include "./common/bezier.glsl"
void main() {
...
}
Rust file
use webgl_rc::load_glsl;
const fragment_source: &str = load_glsl!("fragment.glsl");
lib.rs
:
GLSL Loading Macro
[load_glsl] macro is similar to std::include_str but it has some differences:
- it loads files from
glsl
directory at the project root, - it supports
#include <lib/color.glsl>
or#incluide "../lib/color.glsl"
macro in the files.
Dependencies
~2–3MB
~54K SLoC