#audio-playback #cross-platform #real-time #record #play

wavy

Asynchronous cross-platform real-time audio recording & playback

16 releases (8 breaking)

0.9.1 Feb 6, 2021
0.8.1 Jan 8, 2021
0.8.0 Dec 30, 2020
0.6.0 Nov 28, 2020
0.1.0 Mar 22, 2019

#471 in Audio

Download history 7/week @ 2024-06-24 170/week @ 2024-07-29 75/week @ 2024-09-23 38/week @ 2024-09-30

113 downloads per month
Used in 2 crates

Apache-2.0 OR MIT OR BSL-1.0

110KB
2K SLoC

Wavy

Changelog | Source | Getting Started

tests docs crates.io

The sound waves are so wavy!

About

Library for asynchronous cross-platform real-time audio recording & playback. This library is great for if you need low-latency sound effects in video games, if you're making a multi-media player, Digital Audio Workstation, or building a synthesizer; anything that needs access to speakers or microphones.

Check out the documentation for examples.

Supported Platforms

Wavy targets all platforms that can run Rust.

  • Linux/Android Untested (Using ALSA C Library)
  • Web (Using JavaScript's Web Audio API)
  • MacOS/iOS WIP (Using AudioQueue C Library)
  • Windows Planned Next, after MacOS

License

Licensed under any of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be licensed as described above, without any additional terms or conditions.

Help

If you want help using or contributing to this library, feel free to send me an email at aldaronlau@gmail.com.

Dependencies

~0.1–2.6MB
~46K SLoC