#procedural-generation #procedural #gamedev

app sprite

Procedurally generate pixel sprites and save them in different formats

13 releases

0.3.0 Sep 25, 2023
0.2.4 Feb 23, 2020
0.1.6 Mar 18, 2018
0.1.5 Jan 23, 2018

#157 in Rendering

GPL-3.0 and AGPL-3.0-or-later

81KB
1.5K SLoC

CI

sprite (Executable)

Cargo License: GPL-3.0 Downloads

Run

cargo install sprite
sprite

This should produce the following window:

Sprite

sprite-gen (Library)

A Rust library for procedurally generating 2D sprites. Port of https://github.com/zfedoran/pixel-sprite-generator

Cargo License: GPL-3.0 Downloads

Documentation

Usage

Add this to your Cargo.toml:

[dependencies]
sprite-gen = "0.2"

Dependencies

~19–57MB
~1M SLoC