#stdin #glsl #stdout #read #write #spir-v #glsl-shader

app shader-translator

Tiny program to read glsl from stdin, and write spir-v to stdout

4 releases (breaking)

0.4.0 Jul 3, 2021
0.3.0 Jul 3, 2021
0.2.0 Jul 3, 2021
0.1.0 Nov 22, 2019

#917 in Graphics APIs

MIT license

6KB
71 lines

Shader Translator

Version dependency status

This is a binary wrapper of shaderc which compiles GLSL shader source code read from stdin, into SPIR-V source code written to stdout.

Installation

$ cargo install shader-translator

Usage

$ shader-translator --help
Usage: shader-translator [options]

Options:
    -f, --fragment      fragment shader
    -v, --vertex        vertex shader
    -h, --help          print this help menu

Example

$ echo -e "#version 450\nvoid main() {}" | shader-translator --fragment > /tmp/frag.spv
$ file /tmp/frag.spv
/tmp/frag.spv: Khronos SPIR-V binary, little-endian, version 0x00010000, generator 0x000d0007

Dependencies

~39MB
~740K SLoC