5 unstable releases
0.3.1 | Jun 1, 2020 |
---|---|
0.3.0 | Nov 27, 2019 |
0.2.0 | Sep 23, 2019 |
0.1.1 | Sep 21, 2019 |
0.1.0 | Sep 21, 2019 |
#29 in #ergonomics
27 downloads per month
Used in 2 crates
(via render)
23KB
500 lines
render
🔏 A safe and simple template engine with the ergonomics of JSX
render
itself is a combination of traits, structs and macros that together unify and
boost the experience of composing tree-shaped data structures. This works best with HTML and
XML rendering, but can work with other usages as well, like ReasonML's Pastel
library for terminal colors.
How?
A renderable component is a struct that implements the Render
trait. There
are multiple macros that provide a better experience implementing Renderable:
#[component]
for defining components using a functionrsx!
for composing elements with JSX ergonomicshtml!
for composing elements and render them to a string
Why is this different from...
handlebars
?
Handlebars is an awesome spec that lets us devs define templates and work seemlessly between languages and frameworks. Unfortunately, it does not guarantee any of Rust's type-safety, due to its spec. This forces you to write tests for validating types for your views, like you would in a dynamically typed language. These tests weren't necessary in a type-safe language like Rust — but Handlebars is JSON-oriented, which doesn't comply Rust's type system.
render
provides the same level of type-safety Rust provides, with no compromises of
ergonomics or speed.
typed-html
?
typed-html
is a wonderful library. Unfortunately, it focused its power in strictness of the HTML spec itself, and doesn't allow arbitrary compositions of custom elements.
render
takes a different approach. For now, HTML is not typed at all. It can get any key and get any string value. The main focus is custom components, so you can create a composable and declarative template with no runtime errors.
Usage
Note:
render
needs thenightly
Rust compiler, for now, so it will have hygienic macros.
This means you will need to add the following feature flag in the root of your lib.rs
/main.rs
:
#![feature(proc_macro_hygiene)]
Simple HTML rendering
In order to render a simple HTML fragment into a String
, use the rsx!
macro to generate a
component tree, and call render
on it:
#![feature(proc_macro_hygiene)]
use render::{rsx, Render};
let tree = rsx! {
<div>
<h1>{"Hello!"}</h1>
<p>{"Hello world!"}</p>
</div>
};
assert_eq!(tree.render(), "<div><h1>Hello!</h1><p>Hello world!</p></div>");
Because this is so common, there's another macro called html!
that calls rsx!
to generate
a component tree, and then calls render
on it. Most of the time, you'll find yourself using
the rsx!
macro to compose arbitrary components, and only calling html!
when you need a
String output, when sending a response or generating a Markdown file.
In Render, attributes and plain strings are escaped using the render::html_escaping
module. In order to
use un-escaped values so you can dangerously insert raw HTML, use the raw!
macro around your
string:
#![feature(proc_macro_hygiene)]
use render::{html, raw};
let tree = html! {
<div>
<p>{"<Hello />"}</p>
<p>{raw!("<Hello />")}</p>
</div>
};
assert_eq!(tree, "<div><p><Hello /></p><p><Hello /></p></div>");
Custom components
Render's greatest ability is to provide type-safety along with custom renderable components.
Introducing new components is as easy as defining a function that returns a Render
value.
In order to build up components from other components or HTML nodes, you can use the rsx!
macro, which generates a Render
component tree:
#![feature(proc_macro_hygiene)]
use render::{component, rsx, html};
#[component]
fn Heading<'title>(title: &'title str) {
rsx! { <h1 class={"title"}>{title}</h1> }
}
let rendered_html = html! {
<Heading title={"Hello world!"} />
};
assert_eq!(rendered_html, r#"<h1 class="title">Hello world!</h1>"#);
If you pay close attention, you see that the function Heading
is:
- declared with an uppercase. Underneath, it generates a struct with the same name, and
implements the
Render
trait on it. - does not have a return type. This is because everything is written to a writer, for performance reasons.
Visibility & Component Libraries
Often you're going to want to store your components somewhere else in your project tree other than the module you're working on (if not in a different module entirely!). In these cases, the visibility applied top the function that defines your component will flow down into all fields of that struct.
For example, if we add "pub" to the front of our Heading component above:
#[component]
pub fn Heading<'title>(title: &'title str) {
rsx! { <h1 class={"title"}>{title}</h1> }
}
...the struct that is generated would look something like...
pub struct Heading {
pub title: &'title str
}
This is important to understand from a safety point of view when structuring your libraries.
Full example
#![feature(proc_macro_hygiene)]
// A simple HTML 5 doctype declaration
use render::html::HTML5Doctype;
use render::{
// A macro to create components
component,
// A macro to compose components in JSX fashion
rsx,
// A macro to render components in JSX fashion
html,
// A trait for custom components
Render,
};
// This can be any layout we want
#[component]
fn Page<'a, Children: Render>(title: &'a str, children: Children) {
rsx! {
<>
<HTML5Doctype />
<html>
<head><title>{title}</title></head>
<body>
{children}
</body>
</html>
</>
}
}
// This can be a route in Rocket, the web framework,
// for instance.
pub fn some_page(user_name: &str) -> String {
html! {
<Page title={"Home"}>
{format!("Welcome, {}", user_name)}
</Page>
}
}
License: MIT
Dependencies
~1.5MB
~37K SLoC