#macroquad #down #version #stripped #platform #game #graplot

litequad

Stripped down version of macroquad for graplot

1 unstable release

0.1.2 May 1, 2022
0.1.1 Apr 21, 2022
0.1.0 Apr 18, 2022

#3 in #stripped

Download history 3/week @ 2024-11-13 20/week @ 2024-11-20 21/week @ 2024-11-27 30/week @ 2024-12-04 53/week @ 2024-12-11 16/week @ 2024-12-18 11/week @ 2025-01-01 19/week @ 2025-01-08 30/week @ 2025-01-15 14/week @ 2025-01-22 11/week @ 2025-01-29 31/week @ 2025-02-05 33/week @ 2025-02-12 19/week @ 2025-02-19 34/week @ 2025-02-26

120 downloads per month
Used in 4 crates (via graplot)

Apache-2.0

205KB
5K SLoC

litequad

Credits: macroquad / not-fl3

This is a stripped down version of macroquad for graplot.


lib.rs:

macroquad is a simple and easy to use game library for Rust programming language.

macroquad attempts to avoid any rust-specific programming concepts like lifetimes/borrowing, making it very friendly for rust beginners.

Supported platforms

  • PC: Windows/Linux/MacOS
  • HTML5
  • Android
  • IOS

Features

  • Same code for all supported platforms, no platform dependent defines required
  • Efficient 2D rendering with automatic geometry batching
  • Minimal amount of dependencies: build after cargo clean takes only 16s on x230(~6years old laptop)
  • Immediate mode UI library included
  • Single command deploy for both WASM and Android build instructions

Example

use macroquad::prelude::*;

#[macroquad::main("BasicShapes")]
async fn main() {
    loop {
        clear_background(RED);

        draw_line(40.0, 40.0, 100.0, 200.0, 15.0, BLUE);
        draw_rectangle(screen_width() / 2.0 - 60.0, 100.0, 120.0, 60.0, GREEN);
        draw_circle(screen_width() - 30.0, screen_height() - 30.0, 15.0, YELLOW);
        draw_text("HELLO", 20.0, 20.0, 20.0, DARKGRAY);

        next_frame().await
    }
}

Dependencies

~8–14MB
~236K SLoC