1 unstable release
Uses old Rust 2015
0.1.3 | Apr 19, 2016 |
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#526 in Graphics APIs
500KB
2.5K
SLoC
Contains (static library, 405KB) lib/LibOVR.lib
Rust bindings for LibOVR (Oculus Rift SDK)
Current Target: SDK 1.3
Current Limitations
- Requires the 64-bit rust msvc-nightly compiler
- Requires MSVC2015 to link LibOVR.lib
- Static linked
- OpenGL helpers only
Low-Level Access
- The raw foreign function interface is available through libovr::ffi
Roadmap
- Bind remaining API
- Cross platform support
- Win32
- DirectX API support
- Docs
- Expanded example