#vr #oculus #sdk #bindings #rift

libovr

Rust bindings for LibOVR (Oculus Rift SDK)

1 unstable release

Uses old Rust 2015

0.1.3 Apr 19, 2016

#526 in Graphics APIs

Apache-2.0

500KB
2.5K SLoC

Contains (static library, 405KB) lib/LibOVR.lib

Rust bindings for LibOVR (Oculus Rift SDK)

Current Target: SDK 1.3

Current Limitations

  • Requires the 64-bit rust msvc-nightly compiler
  • Requires MSVC2015 to link LibOVR.lib
  • Static linked
  • OpenGL helpers only

Low-Level Access

  • The raw foreign function interface is available through libovr::ffi

Roadmap

  • Bind remaining API
  • Cross platform support
    • Win32
  • DirectX API support
  • Docs
  • Expanded example

No runtime deps