#ecs #framework #bones #scripting #bevy

bones_ecs

A simple and flexible Entity Component System

5 releases (breaking)

0.4.0 Sep 12, 2024
0.3.0 Jan 14, 2024
0.2.0 Jun 1, 2023
0.1.0 Jan 18, 2023
0.0.0 Jan 1, 2023

#1284 in Game dev

35 downloads per month
Used in 6 crates (2 directly)

MIT/Apache

400KB
8K SLoC

Bones ECS

A minimal ECS ( Entity Component System ) designed for easy snapshotting and future moddability.

Originally forked from the Planck ECS, with heavy modifications.


lib.rs:

Atomic Refcell implmentation.

Atomic Refcells are from the atomic_refcell crate.

Dependencies

~4–12MB
~136K SLoC