38 releases (10 breaking)
new 0.11.0 | Mar 29, 2025 |
---|---|
0.9.11 | Mar 3, 2025 |
0.8.0 | Dec 3, 2024 |
0.8.0-alpha.1 | Nov 10, 2024 |
0.1.2 | Oct 8, 2022 |
#181 in Game dev
1,065 downloads per month
2MB
38K
SLoC
[^2]
[^3]
Bevy Scripting
Although Bevy doesn't directly support scripting, efforts are underway to incorporate it. This crate represents an initial attempt to enable scripting within Bevy's existing framework. It's important to note that this is a work in progress and not yet optimized or complete. As Bevy evolves, significant changes to this API are anticipated.
Why Use Scripts?
- Update your game mechanics without the need for re-compiling
- Encapsulating game logic in scripts paves way for modders to create custom content easilly
- Scripting game logic/UI in a simpler language broadens development accessibility to non-programmers on your team
Features
- Script management via commands
- Hot loading
- Support for multiple scripting languages
- Extremely flexible bindings
- Attach bindings to ANY reflect implementing types including foreign types.
- Globals and bindings are set in one place and translated to all supported languages
- Broad set of core Bevy bindings generated for you
- Dynamic systems & components registerable from scripts
- Scripts can run in parallel to existing rust systems or other scripts
- Customizable event driven communication between bevy and scripts (
on_update
,on_init
etc..) - Documentation generation
Benchmarks
BMS applies continuous benchmarking and the latest benchmark results can be found over at bencher.dev.
The tested scripts themselves are placed in the assets/benchmarks
directory.
Support
The languages currently supported are as follows:
Language |
---|
Lua |
Lua51 |
Lua52 |
Lua53 |
Lua54 |
Luajit |
Luajit52 |
Luau |
Rhai |
Documentation
For examples, installation and usage instructions see our shiny new book
Bevy Compatibility
BMS generates code based on each bevy release, which is why we pin the patch version of bevy too.
bevy_mod_scripting | bevy |
---|---|
0.9.5+ | 0.15.2 |
0.9.1+ | 0.15.1 |
0.9 | 0.15.0 |
0.8 | 0.15.0 |
0.7 | 0.14 |
0.6 | 0.13.1 |
Supported Platforms
platform | is supported? |
---|---|
Windows | yes |
Linux | yes |
MacOS | yes |
WASM | no, see this issue |
[^1]: Due to the recent re-write of the crate, documentation generation as well as rune support are temporarilly on hold. They will likely be re-implemented in the future.
[^2]: the coverage does not include generated bindings.
[^3]: The crate strictly enforces no unwrap
, expect
, panic
or todo
's via clippy lints.
Dependencies
~58–91MB
~1.5M SLoC