#bevy-plugin #bevy #third-party #gamedev #oddio

bevy_oddio

A third party Bevy plugin that integrates oddio into Bevy

5 releases (breaking)

0.5.0 Aug 14, 2023
0.4.0 Mar 7, 2023
0.3.0 Nov 13, 2022
0.2.0 Sep 4, 2022
0.1.0 Aug 1, 2022

#573 in Audio


Used in bevy_fundsp

MIT/Apache

54KB
1K SLoC

Bevy Oddio

Bevy tracking Crates.io Crates.io Crates.io docs.rs CI

A third party Bevy plugin that integrates oddio into Bevy.

Usage

use bevy::prelude::*;
use bevy_oddio::*;

fn main() {
    App::new()
        .add_plugins(DefaultPlugins)
        .add_plugin(AudioPlugin::new())
        .add_startup_system(play_background_audio)
        .run();
}

fn play_background_audio(asset_server: Res<AssetServer>, mut audio: ResMut<Audio<[f32; 2]>>) {
    audio.play(asset_server.load("background_audio.wav"), 0.0);
}

Compatibility

bevy_oddio bevy
bevy_main main
0.3.0 0.9
0.1.0-0.2.0 0.8

License

bevy_oddio is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0).

See LICENSE-APACHE and LICENSE-MIT for details.

Acknowledgement

I'd like to say thanks to the authors of oddio and Bevy for making this plugin possible.

Ko-fi

ko-fi

Dependencies

~22–54MB
~1M SLoC