2 unstable releases
Uses old Rust 2015
0.2.0 | Aug 23, 2018 |
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0.1.0 | Aug 22, 2018 |
#981 in Audio
5KB
61 lines
audio-clock
Propagate a musical clock from a real-time audio thread to other threads:
let tempo = 132.2;
let sample_rate = 44100;
let (mut updater, consumer) = audio_clock(tempo, sample_rate);
// ... somehow send updater to the real-time audio thread.
// From an audio callback, increment the clock,
// from the real-time audio thread
updater.increment(frame_count);
// Somewhere else, use the clock:
println!("frame processed: ", consumer.raw_frames(), 128);
println!("beat count: ", consumer.beat());
println!("beat duration in seconds: ", consumer.beat_duration());
let other_consumer = consumer.clone();
// Send other_consumer to some other thread.
Licence
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)