#dialog #yarn #spinner #run-time #bevy #vm #game-engine

yarnspinner_runtime

Runtime / VM for Yarn Spinner for Rust, the friendly tool for writing game dialogue

5 unstable releases

0.3.0 Jul 4, 2024
0.3.0-rc Jun 11, 2024
0.2.0 Feb 18, 2024
0.1.1 Feb 6, 2024
0.1.0 Jan 30, 2024

#1866 in Game dev

Download history 116/week @ 2024-07-28 43/week @ 2024-08-04 51/week @ 2024-08-11 34/week @ 2024-08-18 71/week @ 2024-08-25 57/week @ 2024-09-01 58/week @ 2024-09-08 56/week @ 2024-09-15 56/week @ 2024-09-22 74/week @ 2024-09-29 22/week @ 2024-10-06 38/week @ 2024-10-13 15/week @ 2024-10-20 22/week @ 2024-10-27 46/week @ 2024-11-03 6/week @ 2024-11-10

91 downloads per month
Used in 5 crates (via yarnspinner)

MIT/Apache

260KB
5K SLoC

The runtime components of Yarn Spinner. These mostly follow the same structure as the original Yarn Spinner runtime.

You probably don't want to use this crate directly.

  • If you're a game developer, you'll want to use a crate that is already designed for your game engine of choice, such as bevy_yarnspinner for the Bevy engine.
  • If you wish to write an adapter crate for an engine yourself, use the yarnspinner crate. Everything you need to get starting using the Yarn Spinner runtime.

Dependencies

~5–50MB
~790K SLoC