19 stable releases
Uses new Rust 2024
new 4.4.0 | Mar 7, 2025 |
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3.0.1 |
|
2.1.1 |
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1.3.2 | Nov 14, 2024 |
1.2.4 | Oct 28, 2023 |
#169 in Asynchronous
984 downloads per month
35KB
758 lines
Actor
Usage
- add actor and dependency in Cargo.toml
$ cargo add xan-actor
$ cargo add serde --features=derive
- create a actor as mutable
use xan_actor::ActorSystem;
...
let mut actor_system = ActorSystem::new();
- declare Actor to register
💡 The actor doesn't have to use same message type. Single ActorSystem supports it.
use crate::xan_actor::{Actor, Handler, Message, ActorError};
#[derive(Debug, serde::Serialize, serde::Deserialize)]
pub enum MyMessage1 {
A(String),
C(String),
}
#[derive(Debug, serde::Serialize, serde::Deserialize)]
pub enum MyMessage2 {
B(String),
}
#[derive(thiserror::Error, Debug)]
enum MyError {
#[error("bye")]
Exit,
#[error(transparent)]
ActorError(#[from] ActorError),
}
struct MyActor1 {
pub address: String,
}
struct MyActor2 {
pub address: String,
}
#[async_trait::async_trait]
impl Actor<MyMessage1, MyMessage1, MyError> for MyActor1 {
fn address(&self) -> &str {
&self.address
}
async fn actor(&mut self, msg: MyMessage1) -> Result<MyMessage1, MyError> {
println!("[{}] got MyMessage1: {:?}", self.address(), msg);
Ok(msg)
}
}
#[async_trait::async_trait]
impl Actor<MyMessage2, MyMessage2, MyError> for MyActor2 {
fn address(&self) -> &str {
&self.address
}
async fn actor(&mut self, msg: MyMessage2) -> Result<MyMessage2, MyError> {
println!("[{}] got MyMessage2: {:?}", self.address(), msg);
Ok(msg)
}
}
- register actor into actor system
let actor1 = MyActor1 {
address: "/some/address/1/1".to_string(),
};
actor1.register(&mut actor_system).await;
let actor2 = MyActor2 {
address: "/some/address/2".to_string(),
};
actor2.register(&mut actor_system).await;
let actor3 = MyActor1 {
address: "/some/address/1/2".to_string(),
};
actor3.register(&mut actor_system).await;
- use it
// you can send message to multiple actor at once using address with regex
let _ = actor_system.send_broadcast(
"/some/address/1/*".to_string(), /* address as regex */
MyMessage1::A("a1".to_string()), /* message */
).await;
let result = actor_system.send_and_recv::<MyMessage2, MyMessage2>(
"/some/address/2".to_string(), /* address */
MyMessage2::B("b1".to_string()), /* message */
).await;
// restart actors
actor_system.restart(
"/some/address/1/*".to_string(), /* address as regex */
);
// it needs some time. TODO: handle it inside of restart function
tokio::time::sleep(tokio::time::Duration::from_secs(3)).await;
let result = actor_system.send_and_recv::<MyMessage2, MyMessage2>(
"/some/address/2".to_string(), /* address */
MyMessage2::B("b2".to_string()), /* message */
).await;
// kill and unregister actor
actor_system.unregister(
"*".to_string(), /* address */
);
Job
- If you send message at some time or with some iteration, you can use job
use xan_actor::JobSpec;
...
let job = JobSpec::new(
Some(2), /* max_iter */
Some(std::time::Duration::from_secs(3)), /* interval */
std::time::SystemTime::now(), /* start_at */
);
if let Ok(Some(recv_rx)) = actor_system.run_job::<MyMessage1, MyMessage1>(
"/some/address/1".to_string(), /* address */
true, /* whether subscribe the handler result or not(true => Some(rx)) */
job, /* job as JobSpec */
MyMessage1::C("c".to_string()), /* message */
).await {
while let Some(result) = recv_rx.recv().await {
println!("result returned");
}
}
Dependencies
~5–12MB
~132K SLoC