6 releases
0.2.0 | Jul 4, 2024 |
---|---|
0.2.0-rc.4 | Jun 29, 2024 |
0.1.1 | May 24, 2024 |
#2263 in Game dev
579 downloads per month
1.5MB
254 lines
vleue_kinetoscope
Animated GIF and WebP player for Bevy.
Usage
System setup
Add the plugin to your app:
use bevy::prelude::*;
use vleue_kinetoscope::AnimatedImagePlugin;
fn main() {
App::new()
// Usually included with `DefaultPlugins`
.add_plugins(AssetPlugin::default())
.add_plugins(AnimatedImagePlugin);
}
Play an animated gif
Spawn an entity with the bundle AnimatedImageBundle
use bevy::prelude::*;
use vleue_kinetoscope::*;
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(AnimatedImageBundle {
animated_image: asset_server.load("Geneva_mechanism_6spoke_animation.gif"),
..default()
});
}
WebP Support
Animated WebP is currently broken in release versions of dependencies, and need patches to work properly:
[patch.crates-io]
# For webp support - https://github.com/image-rs/image/pull/2228
image = { git = "https://github.com/image-rs/image" }
# For webp support - https://github.com/image-rs/image-webp/pull/76
image-webp = { git = "https://github.com/image-rs/image-webp" }
Bevy Support
Bevy | vleue_kinetoscope |
---|---|
main | main |
0.14 | 0.2 |
0.13 | 0.1 |
Dependencies
~37–75MB
~1.5M SLoC