vector-editor-core

Core structures for editing point based structures

3 unstable releases

0.2.0 Sep 22, 2024
0.1.1 Oct 15, 2022
0.1.0 Oct 10, 2022

#132 in Geospatial

Download history 5/week @ 2024-07-25 3/week @ 2024-08-01 158/week @ 2024-09-19 41/week @ 2024-09-26 9/week @ 2024-10-03

208 downloads per month
Used in femto-mesh

MIT/Apache

8KB
121 lines

Core structures for editing point-based structures.

This crate provides the fundamental building blocks for creating vector graphics editors. It defines the core data structures such as PointObject and Layer, and provides traits for configuring selection settings and behaviors.

Features

  • PointObject: A generic struct representing a collection of points with associated options.
  • Layer: A struct representing a layer of PointObjects.
  • SelectSettings: A trait for configuring selection settings for point objects.
  • Selectable: A trait for selecting points within a PointObject.

Dependencies

~185KB