5 releases
0.1.4 | Nov 14, 2024 |
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0.1.3 | Nov 9, 2024 |
0.1.2 | Nov 9, 2024 |
0.1.1 | Nov 9, 2024 |
0.1.0 | Nov 8, 2024 |
#202 in Memory management
354 downloads per month
18KB
200 lines
vec_mem_heap
An unfinished and probably bad memory allocator and ownership sharer wrapped in Rust's Vec because I don't know how to handle raw memory yet. Documentation was done a bit hastily, expect stuff like use examples to be added as I feel like it.
There should be two major reworks before this project is considered 'complete' (unless I think of more):
- Removing the middle man (Vec<>) and handling memory management directly.
- Adding multiple 'buckets' to hold data of different sizes to minimize fragmentation.
These changes could come in any order, at any time, so I wouldn't rely on this unless you're me until it hits version 1.
lib.rs
:
Unoptimized virtual memory allocator.
This is a learning experience for me and should be used with a mountain of salt.
Effectively a custom implementation of std::rc with a focus on streamlining the creation of a large number of shared-ownership data and ensuring all of that data is stored (more or less) contiguously in memory. Data is stored in a [Vec] (until I learn how to handle raw memory), and [Index]es are used to read and write.
Example
use vec_mem_heap::*;
fn main() {
let mut mem_heap : MemHeap<u32> = MemHeap::new();
let data1 = mem_heap.push(15, false); //data1 == Index(0)
//Normally you'd write matches here to catch AccessErrors, but that's a lot of writing I don't want to do
_ = mem_heap.add_owner(data1);
{
let data2 = mem_heap.push(72, false); // data2 == Index(1)
//Index derives copy, so it can be passed around as parameters without worrying about references/ownership.
_ = mem_heap.add_owner(data2);
let data3 = mem_heap.push(7, true); // data3 == Index(2)
//The data located at data3 (Index(2)) is protected, meaning calling add_owner will result in an AccessError::ProtectedMemory, which can be caught with a match
match mem_heap.add_owner(data3) {
Ok(_) => {
//Whatever
},
Err(AccessError:ProtectedMemory(_)) => println!("Attempted to modify protected memory"),
Err(error) => _ = dbg!(error),
}
let data4 = data1;
//The value stored in mem_heap.data(Index(0)) now has two owners.
_ = mem_heap.add_owner(data4);
//data2, data3, and data4 are about to go out of scope, so we have to manually remove them as owners.
//Ok( Some(72) ) -> The data at Index(1) only had one owner, so it was collected
_ = mem_heap.remove_owner(data2);
// Err( AccessError::ProtectedMemory( Index(2) ) ) -> The data at Index(2) was protected, we can't modify its owner_count
_ = mem_heap.remove_owner(data3);
// Ok( None ) -> The data at Index(0) had two owners, now has one owner. Nothing needs to be done
_ = mem_heap.remove_owner(data4);
}
// Ok( &15 ) -> The data at Index(0) still has one owner (data1). If the data didn't derive copy, we would recieve &data instead.
_ = dbg!( mem_heap.data( Index(0) ) );
// Err( AccessError::FreeMemory(Index(1)) ) -> The data at Index(1) was garbage collected when its final owner was removed
_ = dbg!( mem_heap.data( Index(1) ) );
}