1 unstable release
0.1.0 | Sep 27, 2021 |
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#1062 in Game dev
7KB
124 lines
valve-sdk13-rng
This is a direct translation to Rust of the original Source 2013 SDK Uniform Random Number Generator from Valve, ported to golang by @Step7750
Thanks Step7750 for taking the time to reverse engineer it, and taking the time of how skins work outside of the game.
Usage
use valve_sdk13_rng::UniformRandomStream;
let mut gen = UniformRandomStream::with_seed(72);
let res = gen.random_f64(0_f64, 1_f64);
assert_eq!(0.543_099_8, res);