3 releases (breaking)
0.3.0 | Nov 12, 2024 |
---|---|
0.2.0 | Nov 9, 2024 |
0.1.0 | Jun 20, 2024 |
#395 in Development tools
264 downloads per month
28KB
579 lines
Unreal Engine Command Line interface
Simple CLI tool which simplifies Unreal Engine usage from CLI. it will be single executable tool that makes easy to use it without external dependencies like Python.
It is greatly inspired by ue4cli, but I have no plans for supporting Unreal Engine older that 5. In the long run, I am planing to provide similar amount of features and some additionals like command aliases specified per project and per installation.
Usage
Unreal Engine CLI helper tool
Usage: uec [OPTIONS] <COMMAND>
Commands:
editor Runs the Unreal editor without an Unreal project
build Builds a Unreal project
generate-project-files Generate a Unreal project
editor-project Builds and run a Unreal editor project
clean-project Cleans all the intermediate files and directories from project
set-editor Sets the default Unreal Engine Path
print-config Prints the current command configuration
build-plugin Builds a Unreal plugin
build-engine Build Unreal Engine from source
uat Run Unreal Automation Tool Command
help Print this message or the help of the given subcommand(s)
Options:
-e, --engine-path <ENGINE_PATH>
Override the Unreal Engine Path from config
--save-logs <SAVE_LOGS>
Save logs from command into specified file
--error-only
Log only errors
--dry-run
Dry run, no command would be run. Instead it will just output what it would run
-h, --help
Print help (see a summary with '-h')
-V, --version
Print version
Install
WinGet (Windows Package Manager)
winget install MevLyshkin.uec
Manually
Go to Releases and download version for the platform of choice.
Rust Cargo
cargo install uec
Dependencies
~2–13MB
~98K SLoC