8 releases
0.4.2 | Aug 7, 2024 |
---|---|
0.4.1 | Jul 18, 2024 |
0.3.2 | Apr 7, 2024 |
0.3.1 | Nov 7, 2022 |
0.1.1 | May 16, 2022 |
#274 in Games
46 downloads per month
485KB
12K
SLoC
TwMap Tools
Powered by the twmap library!
Overview
All tools are command line argument based and explain their usage with --help
.
twmap-edit
: Easily convert maps between different formats, with some fancy steps in between like mirroringtwmap-extract-files
: Extract the image and sound files from mapstwmap-check
: Parse maps with different verbosity levels for debugging purposestwmap-check-ddnet
: Scans DDNet maps for faulty behavior (e.g. wrongly placed hook-through, invalid rotation of game tiles)twmap-fix
: Fix some common issues on maps which are not accepted by other executablestwmap-automapper
: For checking automappers and running them on maps
Installation
You need Rust installed on your system.
Simply do cargo install twmap-tools
Manual Building
You need Rust installed on your system.
To compile the tools in release mode, execute the following command in this directory or the project root:
cargo build --release
The executable files will be located at the project root in target/release/
.
To compile the debug build instead, omit the --release
flag.
Note that debug binaries will be significantly slower!
The executable files of debug builds will be located in target/debug/
.
Dependencies
~13–23MB
~341K SLoC