7 releases (breaking)

new 0.7.0 Nov 5, 2024
0.6.0 Nov 1, 2024
0.5.0 Oct 23, 2024
0.4.0 Oct 14, 2024
0.1.0 May 19, 2024

#1251 in Hardware support

Download history 4/week @ 2024-08-19 13/week @ 2024-08-26 5/week @ 2024-09-16 15/week @ 2024-09-23 13/week @ 2024-09-30 201/week @ 2024-10-07 337/week @ 2024-10-14 137/week @ 2024-10-21 142/week @ 2024-10-28

818 downloads per month
Used in 5 crates

AGPL-3.0-only

365KB
9K SLoC

TwGame

This crate reimplements the DDNet physics in Rust.

  • spawn
  • collision
  • movement
  • jump
    • jump count setter
    • wall jump
    • double jump refresher
  • hook
    • old hookthrough
    • hookthrough
    • directional hookthrough
  • freeze
    • deep freeze
    • freeze heart
    • live freeze
  • hammer
  • weapon switch
  • collectable weapons
    • shotgun
    • grenade
    • laser
    • ninja
  • shields (removing weapons)
  • solo
  • power ups
    • endless hook
    • weapons off
    • collision off
    • infinite jumps
    • jetpack
    • hook off
  • start/finish
  • checkpoints
  • teams
    • switching teams
    • /lock
    • unlock block
    • join team0 on finish
  • swap
  • ignoring practice
  • save/load
  • chat command /kill
  • teleporter
    • checkpoints
    • hook teleporter
    • weapon teleporter
  • telegun gun/grenade/laser
  • stopper
  • config variables
  • tune zones
  • switch layer
    • static freezing laser
    • rotating freezing laser
    • laser length changer
    • explosion turrents
    • moving bullets
    • dragger
    • doors
  • speedup layer
  • entity speeder
  • /spec and /pause
  • Spectator mode
  • ...

Dependencies

~16–29MB
~394K SLoC