6 releases (breaking)
new 0.6.0 | Mar 7, 2025 |
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0.5.0 | Mar 2, 2025 |
0.4.0 | Mar 2, 2025 |
0.3.0 | Mar 2, 2025 |
0.1.0 | Mar 2, 2025 |
#1083 in Data structures
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27KB
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Tree-Iter
A Rust library for iterating over tree structures in different traversal orders.
Features
- Generic support for any tree-like structure
- Breadth-first and depth-first traversal orders
- Immutable and mutable iteration
- Modifying the tree structure during mutable iteration
Usage
Basic Example
use tree_iter::prelude::*;
use tree_iter::tree::Node;
// Create a simple tree
let tree = Node {
value: 1,
children: vec![Node::new(2), Node::new(3)],
};
// Iterate over the tree in depth-first order
let values: Vec<i32> = tree.iter::<DepthFirst>()
.map(|node| node.value)
.collect();
assert_eq!(values, vec![1, 2, 3]);
// Iterate over the tree in breadth-first order
let values: Vec<i32> = tree.iter::<BreadthFirst>()
.map(|node| node.value)
.collect();
assert_eq!(values, vec![1, 2, 3]);
Mutable Iteration
Mutate nodes during iteration, including modifying values and changing the structure by adding or removing children:
use tree_iter::prelude::*;
use tree_iter::tree::Node;
let mut tree = Node {
value: 1,
children: vec![
Node {
value: 2,
children: vec![Node::new(4)],
},
Node::new(3),
],
};
// Add 10 to each value in the tree, and add a child to node with value 2
let mut iter = tree.iter_mut::<BreadthFirst>();
while let Some(mut node) = iter.next() {
if node.value == 2 {
node.children.push(Node::new(10));
}
node.value += 10;
}
// Verify values were changed in breadth-first order
let values: Vec<i32> = tree.iter::<BreadthFirst>().map(|n| n.value).collect();
assert_eq!(values, vec![11, 12, 13, 14, 20]);
Forest Iteration
Iterate over a forest of trees:
use tree_iter::prelude::*;
use tree_iter::tree::Node;
// Create a forest with two trees
let mut forest = vec![
Node {
value: 1,
children: vec![Node::new(2)],
},
Node {
value: 3,
children: vec![Node::new(4)],
},
];
// Create a mutable iterator over the forest
let mut iter = TreeIterMut::<'_, _, BreadthFirst>::new(forest.iter_mut());
while let Some(mut node) = iter.next() {
node.value += 10;
}
// Verify the modified structure
let value = TreeIter::<'_, _, BreadthFirst>::new(forest.iter())
.map(|node| node.value)
.collect::<Vec<_>>();
assert_eq!(value, vec![11, 13, 12, 14]);
Custom Tree Structures
Implement the traits for your own tree structures:
use tree_iter::prelude::*;
struct MyTree<T> {
value: T,
children: Vec<MyTree<T>>,
}
// Implement TreeNode for immutable iteration
impl<T> TreeNode for MyTree<T> {
fn children(&self) -> impl DoubleEndedIterator<Item = &Self> {
self.children.iter()
}
}
// Implement TreeNodeMut for mutable iteration
impl<T> TreeNodeMut for MyTree<T> {
fn children_mut(&mut self) -> impl DoubleEndedIterator<Item = &mut Self> {
self.children.iter_mut()
}
}
// Now you can use all iterators with your custom tree