5 unstable releases
Uses old Rust 2015
0.3.0 | Jul 5, 2019 |
---|---|
0.2.3 | Nov 22, 2018 |
0.2.1 | Jun 29, 2018 |
0.2.0 | Jun 28, 2018 |
0.1.0 | Jun 28, 2018 |
#7 in #scene-graph
Used in 4 crates
(via specs_transform)
16KB
387 lines
specs_scene_graph
scene graph for specs
use specs_scene_graph::{SceneGraphBundle, Parent as SceneGraphParent};
#[derive(Debug)]
struct Parent {
entity: Entity,
}
impl Parent {
#[inline(always)]
pub fn new(entity: Entity) -> Self {
Parent { entity: entity }
}
}
impl Component for Parent {
type Storage = FlaggedStorage<Self, DenseVecStorage<Self>>;
}
impl SceneGraphParent for Parent {
#[inline(always)]
fn parent_entity(&self) -> Entity {
self.entity
}
}
let mut world = World::new();
let mut dispatcher = SpecsBundler::new(&mut world, DispatcherBuilder::new())
.bundle(SceneGraphBundle::<Parent>::default())
.unwrap()
.build();
// track modified/removed events from the scene graph
let mut reader_id = world.write_resource::<SceneGraph<Parent>>().track();
Dependencies
~6MB
~117K SLoC