#run-time #task #thread #async #spawn #spawner #context

spawns-core

Async runtime agnostic thread context task spawner for Rust

5 stable releases

1.1.1 May 21, 2024
1.1.0 May 6, 2024
1.0.2 May 5, 2024
1.0.1 May 4, 2024

#2076 in Asynchronous

Download history 22/week @ 2024-07-15 13/week @ 2024-07-29 9/week @ 2024-08-26 28/week @ 2024-09-16 6/week @ 2024-09-23 57/week @ 2024-09-30 9/week @ 2024-10-07 49/week @ 2024-10-14

122 downloads per month
Used in 6 crates (4 directly)

Apache-2.0

50KB
1K SLoC

Spawns

crates.io github-ci codecov docs.rs Apache-2.0

Thread context task spawner for Rust to ease async runtime agnostic coding.

Motivation

Currently, Rust does not have a standard async runtime. This exposes us a dilemma to choose one and makes creating runtime agnostic library pretty hard. The most challenging thing we have to face is how to spawn task ?

spawns proposes a thread context task spawner for Rust std and async runtimes. Once delivered, we are able to spawn tasks in runtime agnostic manner. Together with other runtime agnostic io, timer, channel and etc. crates, we are capable to write runtime agnostic code easily.

API for async runtimes

/// Thin wrapper around task to accommodate possible new members.
#[non_exhaustive]
pub struct Task {
    pub id: Id,
    pub name: Name,
    pub future: Box<dyn Future<Output = ()> + Send + 'static>,
}

/// Trait to spawn task.
pub trait Spawn {
    fn spawn(&self, task: Task);
}

/// Scope where tasks are [spawn]ed through given [Spawn].
pub struct SpawnScope<'a> {}

/// Enters a scope where new tasks will be [spawn]ed through given [Spawn].
pub fn enter(spawner: &dyn Spawn) -> SpawnScope<'_>;

Async runtimes have to do two things to accommodate for other runtime agnostic API.

  1. Implements Spawn to spawn asynchronous task.
  2. Calls enter in all executor threads.

API for clients

impl<T> JoinHandle<T> {
    /// Gets id of the associated task.
    pub fn id(&self) -> Id {}

    /// Cancels associated task with this handle.
    ///
    /// Cancellation is inherently concurrent with task execution. Currently, there is no guarantee
    /// about promptness, the task could even run to complete normally after cancellation.
    pub fn cancel(&self) { }

    /// Attaches to associated task to gain cancel on [Drop] permission.
    pub fn attach(self) -> TaskHandle<T> { }
}

impl<T> Future for JoinHandle<T> {
    type Output = Result<T, JoinError>;
}

/// Spawns a new task.
///
/// # Panics
/// 1. Panic if no spawner.
/// 2. Panic if [Spawn::spawn] panic.
pub fn spawn<T, F>(f: F) -> JoinHandle<T>
where
    F: Future<Output = T> + Send + 'static,
    T: Send + 'static;

The API is capable to spawn, join and cancel tasks as what tokio, smol and async-std do.

Concerns

  1. Boxing ? Yes, it needs GlobalAlloc.
  2. Boxing even the entry future ? No, but try_id() will return None. I guess we could provides function to wrap a bit.
  3. no_std ? No, it needs thread_local! currently. We can move this to #[thread_local] once stabilized.
  4. spawn_local for !Send future ? No, at least for now. I saw only async-global-executor is capable to spawn_local freely. I think it is Rust's responsibility to not treat futures owning !Send as !Send. This way there will be little chance for us to create !Send futures. See Async Rust needs Await and 'thread for Send Future for my thoughts on this. For futures that capturing !Send in first place and storing thread local !Send, they need current thread executor.

Packages

  1. spawns-core provides Spawn and enter() for async runtimes to setup thread context task spawner.
  2. spawns-compat provides compatibility for tokio, smol and async-global-executor(which is used by async-std) through feature gates.
  3. spawns-executor provides full functional block_on with both current thread executor and multi-thread executor.
  4. spawns exports all above packages including feature gates tokio, smol and async-global-executor. In addition, it provides feature gate executor to include spawns-executor.

Examples

See examples. A minimum runtime agnostic echo server is listed here for demonstration.

use async_net::*;
use futures_lite::io;

pub async fn echo_server(port: u16) {
    let listener = TcpListener::bind(("127.0.0.1", port)).await.unwrap();
    println!("Listen on port: {}", listener.local_addr().unwrap().port());
    let mut echos = vec![];
    let mut id_counter = 0;
    loop {
        let (stream, remote_addr) = listener.accept().await.unwrap();
        id_counter += 1;
        let id = id_counter;
        let handle = spawns::spawn(async move {
            eprintln!("{:010}[{}]: serving", id, remote_addr);
            let (reader, writer) = io::split(stream);
            match io::copy(reader, writer).await {
                Ok(_) => eprintln!("{:010}[{}]: closed", id, remote_addr),
                Err(err) => eprintln!("{:010}[{}]: {:?}", id, remote_addr, err),
            }
        })
        .attach();
        echos.push(handle);
    }
}

All you have to do for it to be function is setting up thread context task spawner.

License

Apache-2.0

Dependencies

~115KB