4 releases
0.2.2 | Feb 9, 2022 |
---|---|
0.2.1 | Feb 9, 2022 |
0.2.0 | Feb 8, 2022 |
0.1.0 | Feb 8, 2022 |
#28 in #processes
41 downloads per month
Used in modus
12KB
215 lines
Easily spawn and manage a set of processes.
use std::process::Command;
use spawn_wait::{ProcessSet, SignalHandler, WaitAnyResult};
fn sleep_cmd(secs: i32) -> Command {
let mut cmd = Command::new("sleep");
cmd.arg(secs.to_string());
cmd
}
fn main() {
let mut procs = ProcessSet::new();
// You can set a limit on concurrency with ProcessSet::with_concurrency_limit(number).
// Associate each process with a key (Hash + Eq + Clone)
procs.add_command(3, sleep_cmd(3));
procs.add_command(1, sleep_cmd(1));
procs.add_command(2, sleep_cmd(2));
let mut sh = SignalHandler::default();
loop {
match procs.wait_any(&mut sh) {
WaitAnyResult::NoProcessesRunning => {
println!("All done");
return;
}
WaitAnyResult::ReceivedTerminationSignal(_) => {
// The crate handles SIGINT for you, so you can exit cleanly
// when the user presses ctrl-c.
println!("Terminating");
procs.sigint_all_and_wait(&mut sh).unwrap();
return;
}
WaitAnyResult::Subprocess(id, r) => {
println!("Process {} finished: {:?}", id, r);
}
}
}
}
Dependencies
~215–730KB
~17K SLoC