4 releases
0.2.0 | Jul 9, 2023 |
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0.1.2 | May 16, 2023 |
0.1.1 | May 15, 2023 |
0.1.0 | May 15, 2023 |
#523 in Memory management
Used in 2 crates
570KB
11K
SLoC
this is early but under full time development.
an extremely simple interface to SIMT-style (CUDA, HIP, compute shaders) computation.
current focus is CUDA + ROCm/HIP support.
kernels are written in C++. this makes it easy to port existing code and also saves a lot of headaches dealing with emitting NVVM/AMDGPU code.
Dependencies
~0–4.5MB