6 releases
0.1.7 | Sep 30, 2021 |
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0.1.6 | Sep 29, 2021 |
0.1.3 | Oct 2, 2019 |
#1690 in Algorithms
688 downloads per month
Used in 10 crates
(6 directly)
12KB
201 lines
shuffle
Various shuffling algorithms for rust.
Currently implemented shuffling algorithms
- Inverse Riffle Shuffle
- Fisher-Yates
- ... ? TODO
Examples
use shuffle::shuffler::Shuffler;
use shuffle::irs::Irs;
use rand::rngs::mock::StepRng;
let mut rng = StepRng::new(2, 13);
let mut irs = Irs::default();
let mut input = vec![1, 2, 3, 4, 5];
irs.shuffle(&mut input, &mut rng);
assert_eq!(&input, &[4, 1, 5, 3, 2]);
lib.rs
:
Crate implementing various kinds of shuffling algorithms such as Inverse Riffle Shuffle (more algorithms coming soon).
Why
Currently, the most common way of shuffling a collection is by using
rand::shuffle
, which is basically
Fisher-Yates
algorithm. This is nice, but it requires that you have a good source
of random numbers in an arbitrary range.
This crate aims to provide good abstractions to shuffle collections when all you have is just a source of randomness. (but we also implement Fisher-Yates, because why not?)
Assuming that the source of the randomness is good, all of the shuffling algorithms return a permutation from a uniform distribution.
Example
use shuffle::shuffler::Shuffler;
use shuffle::irs::Irs;
use rand::rngs::mock::StepRng;
let mut rng = StepRng::new(2, 13);
let mut irs = Irs::default();
let mut input = vec![1, 2, 3, 4, 5];
irs.shuffle(&mut input, &mut rng);
assert_eq!(&input, &[4, 1, 5, 3, 2]);
Dependencies
~1MB
~26K SLoC