4 releases
0.2.1 | Oct 25, 2023 |
---|---|
0.2.0 | Oct 24, 2023 |
0.1.1 | Jun 4, 2023 |
0.1.0 | Jun 3, 2023 |
#1578 in Encoding
23KB
624 lines
serde_webgpu
Serialize content to WebGPU.
#[derive(Serialize)]
struct Uniform {
a: f16,
b: mat4x4<f32>,
}
let uniform = Uniform {
a: f16::from_f32(123.456),
b: [
vec4([1.0, 2.0, 3.0, 4.0]),
vec4([4.0, 5.0, 7.0, 8.0]),
vec4([1.0, 2.0, 3.0, 4.0]),
vec4([5.0, 6.0, 7.0, 8.0]),
],
};
serialize_webgpu_buffer(&uniform).unwrap();
lib.rs
:
#[derive(Serialize)]
struct Uniform {
a: f16,
b: mat4x4<f32>,
}
let uniform = Uniform {
a: f16::from_f32(123.456),
b: [
vec4([1.0, 2.0, 3.0, 4.0]),
vec4([4.0, 5.0, 7.0, 8.0]),
vec4([1.0, 2.0, 3.0, 4.0]),
vec4([5.0, 6.0, 7.0, 8.0]),
],
};
serialize_webgpu_buffer(&uniform).unwrap();
Dependencies
~0.6–1.2MB
~27K SLoC