3 unstable releases
0.3.0 | Feb 12, 2022 |
---|---|
0.2.1 | Oct 9, 2021 |
0.2.0 | Oct 9, 2021 |
#87 in Rendering engine
3.5MB
13K
SLoC
scene-viewer
gltf (and glb) loader and viewer using the rend3 rendering engine.
Default Scene
To download the default scene:
# On windows, make sure to type curl.exe to get real curl, not the alias in powershell.
# On *nix, just type `curl`.
curl.exe https://cdn.cwfitz.com/scenes/rend3-default-scene.tar -o ./examples/scene-viewer/resources/rend3-default-scene.tar
tar xf ./examples/scene-viewer/resources/rend3-default-scene.tar -C ./examples/scene-viewer/resources
The source of the default scene is available here:
https://cdn.cwfitz.com/scenes/rend3-default-scene.blend
Default Scene
Default scene, exposed through glTF:
cargo run --bin scene-viewer --release -- --shadow-distance 40 --msaa 4 --fullscreen
Sci-fi Base
Exported Unity Scene through glTF:
cargo run --bin scene-viewer --release -- ..\gltf-export\sci-fi-base-ktx\sci-fi-base.gltf --shadow-distance 1000 --msaa 4 --gltf-disable-directional-lights --directional-light -1,-0.5,-1 --directional-light-intensity 20 --fullscreen
Bistro
Bistro scene from NVIDIA ORCA touched up by https://github.com/aclysma/rendering-demo-scenes
cargo run --bin scene-viewer --profile release -- ..\rendering-demo-scenes\bistro\bistro.gltf --normal-y-down --msaa 4 --gltf-disable-directional-lights --directional-light 1,-5,-1 --directional-light-intensity 15 --fullscreen
Emerald Square
Emerald-Square from NVIDIA ORCA exported to GLTF with blender:
cargo run --bin scene-viewer --release -- ..\gltf-export\emerald-square\untitled.gltf --shadow-distance 1000 --msaa 4 --gltf-disable-directional-lights --directional-light -1,-1,-1
--directional-light-intensity 20 --fullscreen
Dependencies
~24–58MB
~1M SLoC