2 releases
0.1.1 | Jun 26, 2022 |
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0.1.0 | Jun 26, 2022 |
#1006 in Programming languages
91KB
1.5K
SLoC
Rust Codegen
Rust Codegen aims to help you generate Rust code programmatically with a simple builder API.
Installation
To use rust-codegen
, add the following to your Cargo.toml
file:
[dependencies]
rust-codegen
Usage
While usage can vary based on what you need, a basic flow is creating a Scope
and then adding what you need onto it. Below is a simple example of creating a struct with a couple of fields.
use rust_codegen::Scope;
// A `Scope` is the root of the builder. Everything should be added on to it.
let mut scope = Scope::new();
// Creates a new struct named Foo that derives from `Debug` and have two fields.
scope.new_struct("Foo")
.derive("Debug")
.field("one", "usize")
.field("two", "String");
// Once turned into a string, the above looks like:
// #[derive(Debug)]
// struct Foo {
// one: usize,
// two: String,
// }
println!("{}", scope.to_string());
Make sure to check out the documentation for all of the available features with examples.
Acknowledgements
This was originally a fork of carllerche's codegen repo with some updates. However, due to the amount of updates and the fact that I needed to publish it on crates.io for other projects, I made it its own thing.
License
Usage
- Create a
Scope
instance. - Use the builder API to add elements to the scope.
- Call
Scope::to_string()
to get the generated code.
For example:
Note: You should not rely on the formatted output as it's very basic. You should instead run the generated code through rustfmt
.
Dependencies
~1MB
~16K SLoC