#directory-tree #utility #windows #remove-dir

bin+lib remove_dir_all

A safe, reliable implementation of remove_dir_all for Windows

16 releases (1 stable)

1.0.0 Nov 22, 2024
0.8.4 Sep 25, 2024
0.8.3 Jul 24, 2024
0.8.2 Mar 24, 2023
0.1.0 Mar 29, 2017

#28 in Filesystem

Download history 338037/week @ 2024-09-26 358660/week @ 2024-10-03 341131/week @ 2024-10-10 357907/week @ 2024-10-17 381396/week @ 2024-10-24 326010/week @ 2024-10-31 354508/week @ 2024-11-07 355056/week @ 2024-11-14 281251/week @ 2024-11-21 209962/week @ 2024-11-28 307495/week @ 2024-12-05 326611/week @ 2024-12-12 173626/week @ 2024-12-19 109626/week @ 2024-12-26 265358/week @ 2025-01-02 292610/week @ 2025-01-09

899,936 downloads per month
Used in 1,762 crates (70 directly)

MIT/Apache

34KB
484 lines

remove_dir_all

Latest Version Docs License

Description

Reliable and fast directory removal functions.

  • remove_dir_all - on non-Windows this is a re-export of std::fs::remove_dir_all. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.

  • remove_dir_contents - as for remove_dir_all but does not delete the supplied root directory.

  • ensure_empty_dir - as for remove_dir_contents but will create the directory if it does not exist.

extern crate remove_dir_all;

use remove_dir_all::*;

fn main() {
    remove_dir_all("./temp/").unwrap();
    remove_dir_contents("./cache/").unwrap();
}

Minimum Rust Version

The minimum rust version for remove_dir_all is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add = to your version (e.g. =0.6.0), or commiting a Cargo.lock file to your project.

Dependencies

~2–10MB
~102K SLoC