12 releases

0.3.5 Sep 2, 2024
0.3.4 Sep 22, 2023
0.2.2 Sep 4, 2023
0.2.1 Aug 31, 2023
0.1.2 Jul 30, 2023

#136 in Audio

Download history 1/week @ 2024-07-25 112/week @ 2024-08-29 18/week @ 2024-09-05 17/week @ 2024-09-12 25/week @ 2024-09-19 21/week @ 2024-09-26 10/week @ 2024-10-03 1/week @ 2024-10-10

533 downloads per month

GPL-3.0 license

70KB
1.5K SLoC

raplay

Library for playing audio.

The library is very new and not much tested.

Features

  • Play(Resume)/Pause
  • Callback when audio ends
  • Callback for errors
  • Volume
  • Seeking
  • Get audio position and length
  • Fade-in/fade-out on play/pause

Supported formats

All the decoding is done by symphonia, so the supported formats are the same as symphonia.

Examples

Play a sine wave

use raplay::{Sink, source::SineSource};

let sink = Sink::default(); // get the default output
let src = SineSource::new(1000.); // create 1000Hz sine source
sink.load(src, true)?; // play the sine wave

Play a mp3 file

use std::fs::File;
use raplay::{Sink, source::Symph};

let sink = Sink::default(); // get the default output
let file = File::open("music.mp3")?; // open the mp3 file
let src = Symph::try_new(file, &Default::default())?; // create a symphonia decoder source
sink.load(src, true)?; // play the mp3 file

Known issues

  • If the device doesn't support the required sample rate, aliasing may occur

How to get it

It is available on crates.io

Dependencies

~5–37MB
~588K SLoC