6 releases
0.1.5 | Oct 3, 2024 |
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0.1.4 | Sep 16, 2024 |
0.1.3 | May 18, 2024 |
0.1.2 | Nov 19, 2023 |
0.1.0 | Jun 8, 2023 |
#11 in Geospatial
5,300 downloads per month
Used in 3 crates
(2 directly)
250KB
6K
SLoC
Rust library for transforming geographic point coordinates from one coordinate system to another. This is a pure Rust implementation of the PROJ.4 project.
The documentation is available on docs.rs and the demo on docs.3liz.org.
Features and Limitations
- The aim of Proj4rs is to provide the same functionality as the proj4js library.
- This port implements the PROJ.4 API, which means there's no 3D/4D/orthometric transformation ATM.
- The goal of Proj4rs is not to be a replacement of PROJ, but instead being a lightweight implementation of transformations from CRS to CRS that could be used in Rust and WASM environments.
- This crate does not provide support for WKT. Instead, there is a dedicated crate for transforming WKT strings to proj string.
- It aims to be WASM compatible for the
wasm32-unknown-unknown
target. - No installation of external C libraries such as
libproj
orsqlite3
is needed.
Basic usage in Rust
Define the coordinate system with proj strings and use the transform
function.
You can easily get the projection string of any coordinate system
from EPSG.io.
Note: Proj4rs use radians as natural angular unit (as does the original proj library)
Example:
use proj4rs;
use proj4rs::proj::Proj;
// EPSG:5174 - Example
let from = Proj::from_proj_string(concat!(
"+proj=tmerc +lat_0=38 +lon_0=127.002890277778",
" +k=1 +x_0=200000 +y_0=500000 +ellps=bessel",
" +towgs84=-145.907,505.034,685.756,-1.162,2.347,1.592,6.342",
" +units=m +no_defs +type=crs"
))
.unwrap();
// EPSG:4326 - WGS84, known to us as basic longitude and latitude.
let to = Proj::from_proj_string(concat!(
"+proj=longlat +ellps=WGS84",
" +datum=WGS84 +no_defs"
))
.unwrap();
let mut point_3d = (198236.3200000003, 453407.8560000006, 0.0);
proj4rs::transform::transform(&from, &to, &mut point_3d).unwrap();
// Note that WGS84 output from this library is in radians, not degrees.
point_3d.0 = point_3d.0.to_degrees();
point_3d.1 = point_3d.1.to_degrees();
// Output in longitude, latitude, and height.
println!("{} {}",point_3d.0, point_3d.1); // 126.98069676435814, 37.58308534678718
WKT support
If you need full support for WKT, please rely on proj
which provides
a great implementation of the standards.
If you want WKT support in WASM, please have a look at:
Grid shift supports
Nadgrid support is still experimental. Currently, only Ntv2 multi grids are supported for native build and WASM.
JavaScript API
When compiled for WASM, the library exposes JavaScript API that is very similar to that of proj4js. A thin JavaScript layer provides full compatibility with proj4js and thus can be used as a proj4js replacement.
Example:
let from = new Proj.Projection("+proj=latlong +ellps=GRS80");
let to = new Proj.Projection("+proj=etmerc +ellps=GRS80");
let point = new Proj.Point(2.0, 1.0, 0.0);
// Point is transformed in place
Proj.transform(from, to, point);
Compiling for WASM
Install wasm-pack
wasm-pack build --target web --no-default-features
Or if you have installed cargo-make, use the following command:
cargo make wasm
Running the WASM example
There is a index.html
file for testing the WASM module in a navigator.
For security reasons, you need to run it from a server. You can start a Python server with the following command:
python3 -m http.server
The server will automatically serve the index.html
file in the current directory.
Build for npm
cargo make wasm_bundle
This will create a npm bundler package in pkg-bundler
Dependencies
~0.2–4MB
~70K SLoC