2 releases

0.1.1 Apr 9, 2022
0.1.0 Apr 9, 2022

#548 in Audio

MPL-2.0 license

8KB
75 lines

Polyrhythm

Generate polyrhythms in Rust.

Usage

fn get_polyrhythm(beats: &Vec<usize>) -> Option<Vec<Vec<usize>>>

  • Input: Accepts a vector of number of beats for each track.
  • Output: Returns a vector of same-length vectors, that contain either 1 or 0 indicating beat or no beat respectively. The number of the nested vectors is determined by a least common multiple of the beats in each track.

Example usage:

let beats = vec![2, 3];
let result = get_polyrhythm(&beats);

// result:
// vec![
//   vec![1, 0, 0, 1, 0, 0],
//   vec![1, 0, 1, 0, 1, 0]
// ]

License

Mozilla Public License 2.0

No runtime deps