16 releases
0.3.6 | Jul 13, 2024 |
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0.3.5 | May 30, 2024 |
0.3.4 | Apr 9, 2024 |
0.3.2 | Oct 27, 2023 |
0.0.0 |
|
#1528 in Game dev
Used in 2 crates
5MB
113K
SLoC
Controls API for PlayDate
High-level controls API built on-top of playdate-sys.
Covered components: buttons, accelerometer and crank.
Prerequisites
- Rust nightly toolchain (rustup is optional)
- Playdate SDK
- Follow the official documentation
- Follow the instructions for playdate-sys
Usage
Buttons:
extern crate playdate_controls as controls;
// Get buttons state
let buttons = controls::peripherals::Buttons::get();
if buttons.current.a() { println("button A currently is DOWN") }
if buttons.pushed.b() { println("button B was pushed") }
if buttons.released.b() { println("button B was released") }
Accelerometer:
extern crate playdate_controls as controls;
// Turn on the accelerometer
controls::peripherals::Accelerometer::enable();
// Get accelerometer data
let (x, y, z) = controls::peripherals::Accelerometer::get();
println!("[{x:.2},{y:.2},{z:.2}]");
See more in examples.
This software is not sponsored or supported by Panic.