7 releases
new 0.2.5 | Mar 30, 2025 |
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0.2.4 | Mar 30, 2025 |
0.1.0 | Mar 6, 2025 |
#154 in No standard library
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Used in mini_sdl
8KB
145 lines
[DPad] is A tiny (4 bytes) struct that contains the state of a "virtual gamepad", allowing a game to abstract the player input from the windowing back-end. It does not perform polling or querying the device, it simply stores the current and previous state.
[APad] contains all the buttons in a DPad, plus an analogue left stick. Will add more axis later.