#nintendo #switch #reverse-engineering #bindings #sdk #generated-bindings #header

nightly nnsdk

Cleanroom reverse-engineered bindings for nnsdk (Nintendo Switch SDK)

4 releases (breaking)

0.4.0 Jan 4, 2025
0.3.0 Feb 26, 2023
0.2.0 Aug 31, 2022
0.1.0 Sep 8, 2020

#236 in Game dev

Download history 1720/week @ 2024-10-02 969/week @ 2024-10-09 853/week @ 2024-10-16 833/week @ 2024-10-23 661/week @ 2024-10-30 498/week @ 2024-11-06 490/week @ 2024-11-13 509/week @ 2024-11-20 534/week @ 2024-11-27 523/week @ 2024-12-04 633/week @ 2024-12-11 543/week @ 2024-12-18 465/week @ 2024-12-25 702/week @ 2025-01-01 541/week @ 2025-01-08 594/week @ 2025-01-15

2,388 downloads per month
Used in 4 crates (2 directly)

MIT license

190KB
6K SLoC

nnSdk

Rust bindings for the Nintendo SDK. All bindings have been generated using header files derived from reverse engineering and therefore:

  1. May not be accurate
  2. Are in no way derived from the intellectual property of Nintendo

Dependencies

~240KB