#nintendo #switch #reverse-engineering #bindings #sdk #generated-bindings #header

nightly nnsdk

Cleanroom reverse-engineered bindings for nnsdk (Nintendo Switch SDK)

3 releases (breaking)

0.3.0 Feb 26, 2023
0.2.0 Aug 31, 2022
0.1.0 Sep 8, 2020

#717 in Game dev

Download history 2043/week @ 2024-06-13 1400/week @ 2024-06-20 979/week @ 2024-06-27 945/week @ 2024-07-04 1088/week @ 2024-07-11 1257/week @ 2024-07-18 1735/week @ 2024-07-25 2035/week @ 2024-08-01 2060/week @ 2024-08-08 1910/week @ 2024-08-15 1866/week @ 2024-08-22 2065/week @ 2024-08-29 2164/week @ 2024-09-05 2408/week @ 2024-09-12 2253/week @ 2024-09-19 1495/week @ 2024-09-26

8,621 downloads per month
Used in 4 crates (2 directly)

MIT license

185KB
6K SLoC

nnSdk

Rust bindings for the Nintendo SDK. All bindings have been generated using header files derived from reverse engineering and therefore:

  1. May not be accurate
  2. Are in no way derived from the intellectual property of Nintendo

Dependencies

~230KB