27 releases
0.7.0 | Oct 31, 2023 |
---|---|
0.6.4 | Jun 10, 2023 |
0.6.3 | Jan 22, 2022 |
0.6.1 | Dec 3, 2021 |
0.4.1 | Jul 29, 2020 |
#56 in GUI
24,431 downloads per month
Used in 41 crates
(36 directly)
70KB
2K
SLoC
native-dialog
A library to display file choosers and message boxes. Supports GNU/Linux, BSD Unix, macOS and Windows.
Installation
cargo add native-dialog
Usage
use native_dialog::{FileDialog, MessageDialog, MessageType};
fn main() {
let path = FileDialog::new()
.set_location("~/Desktop")
.add_filter("PNG Image", &["png"])
.add_filter("JPEG Image", &["jpg", "jpeg"])
.show_open_single_file()
.unwrap();
let path = match path {
Some(path) => path,
None => return,
};
let yes = MessageDialog::new()
.set_type(MessageType::Info)
.set_title("Do you want to open the file?")
.set_text(&format!("{:#?}", path))
.show_confirm()
.unwrap();
if yes {
do_something(path);
}
}
Misc
Why the dialogs look ugly/blurry on Windows?
Turn on crate features or embed manifests into the .exe
to enable visual styling and dpi awareness for your program. Check out examples/windows_manifest and examples/windows_features for example.
Why the program crashed when opening a dialog on macOS?
The UI framework of macOS (Cocoa) has a limitation that all UI operations must be performed on the main thread.
Linux dependencies
The Linux implementation of native-dialog requires either Zenity or Kdialog to be installed. Otherwise you'll get a No Implementation
error.
Dependencies
~0.4–9.5MB
~106K SLoC