1 unstable release

0.1.0 Oct 8, 2021

#1179 in Algorithms


Used in 5 crates (4 directly)

MIT/Apache

680KB
15K SLoC

Rusty Train

license crates.io docs.rs guide

A graphical user interface for constructing 18xx maps and identifying optimal train routes.

Example usage

Start Rusty Train with cargo run --release:

Rusty Train

Load the 1867_bc example game, which is in ./examples/output/1867_bc.game, with Ctrl+O:

The 1867_bc example game

Press r to find the optimal routes for a company. Select the Great Western Railway and click OK:

Select a company

This company owns a 5-train and an 8-train, and does not receive any of the four bonuses listed on the right-hand side. Enter these details and click OK:

Select trains

The map is disabled and faded out while searching for the optimal routes:

Search for optimal routes

When the optimal routes are found, they will be drawn on the map (highlighted in green and in red) and the net revenue is shown in the window title:

Found optimal routes

Use the arrow keys (<Left>, <Right>, <Up>, <Down>) to cycle through the individual routes; the train name and route revenue are shown in the window title:

Show a single route

Press d to display the dividend payments:

Show dividend payments

Press Esc or Return to return to the default user interface mode.

User guide

There are four different user interface modes:

  • Default: select and rotate tiles, switch to other modes.
  • Replace tile: place and upgrade tiles.
  • Edit tokens: place and remove tokens from a tile.
  • Find routes: identify the optimal routes and revenue for a company.

Each mode responds to different key combinations (see sections below).

There are also global keys that perform the same action in any mode:

Key Action
q, Q Quit
s, S Save a screenshot of the current map
Ctrl+n, Ctrl+N Start a new game
Ctrl+o, Ctrl+O Load a saved game from disk
Ctrl+s, Ctrl+S Save the current game to disk
+ Zoom in
- Zoom out

Default mode

Use this mode to select a tile or hex space, and switch to other modes to place tiles, place tokens, and select optimal routes.

Key Action
e, E Switch to Replace tile mode, select any tile
u, U Switch to Replace tile mode, select an upgrade tile
t, T Switch to Edit tokens mode
r, R Switch to Find routes mode
<Left> Select the hex on the left of the current hex
<Right> Select the hex on the right of the current hex
<Up> Select the hex above the current hex
<Down> Select the hex below the current hex
Any mouse button Select the hex under the cursor
,, < Rotate the current tile anti-clockwise
., > Rotate the current tile clockwise
<Backspace> Remove the current tile
<Delete> Remove the current tile
p, P Change the game phase

Replace tile mode

Use this mode to place and upgrade tiles.

Key Action
Esc Return to Default mode, ignoring any edits
Return Return to Default mode, saving any edits
o, O Show the original tile, if any
<Up> Select the next available tile
<Down> Select the previous available tile
,, < Rotate the selected tile anti-clockwise
., > Rotate the selected tile clockwise

Edit tokens mode

Use this mode to place and remove tokens from a tile.

Key Action
Esc Return to Default mode, ignoring any edits
Return Return to Default mode, saving any edits
<Left> Select the previous token on the active tile
<Right> Select the next token on the active tile
<Up> Replace the current token (if any) with the next available token
<Down> Replace the current token (if any) with the previous available token
0 Remove the current token
<Delete> Remove the current token
<Backspace> Remove the current token

Find routes mode

Use this mode to select a company and find the optimal routes and revenue for this company.

The user will be prompted to select one of the companies that has placed tokens on the map. They will then be prompted to select the trains available to this company, and any relevant bonuses.

This will initiate the route-finding process; depending on the number of potential routes, this may take several minutes to complete.

The optimal routes will then be drawn on the map and the optimal revenue will be displayed. The user can cycle through the individual routes with the arrow keys.

Key Action
Esc, Return Return to Default mode
<Left>, <Up> Show the previous train route
<Right>, <Down> Show the next train route
d, D Display the dividend payments

Supported games

Maps, tiles, and trains for the following games are implemented:

  • 1830: Railways and Robber Barons
  • 1861: The Railways of the Russian Empire
  • 1867: The Railways of Canada
  • 1889: History of Shikoku Railways (Shikoku 1889)

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

Dependencies

~10MB
~207K SLoC