1 unstable release
0.1.0 | Aug 19, 2020 |
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#1593 in Game dev
140KB
302 lines
Mycraft
A custom Minecraft server written in Rust from scratch driven by async_std
. The main purpose of this project
is to teach myself an example of how game server and client interact and how the server is made.
The sub-goal of this project is to make it as a framework such that other people can build a ground-up bare-bone custom Minecraft server.
Any suggestions and feedback is very welcome.
Progress
Login to the server is possible, however it is not possible to do anything.Acknowledgement
All of the knowledge thanks to the wonderful Minecraft protocol wiki page.
Got some hint from feather-rs.
Dependencies
~6–15MB
~211K SLoC