#ecs #gamedev #engine #game-engine #macro #game #mewo-ecs

macro mewo_ecs_derive

mewo_ecs_derive - mewo_ecs' derive macros

4 releases

0.1.4 Oct 1, 2023
0.1.3 Sep 10, 2023
0.1.2 Sep 3, 2023
0.1.1 Sep 3, 2023
0.1.0 Sep 3, 2023

#366 in #ecs


Used in mewo

BSD-2-Clause

7KB
100 lines

Mewo ECS

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What is Mewo?

I've always wanted to create my own game engine, and this is the manifestation of those dreams. Mewo isn't a full game engine though. Rather, it is a fast, minimal, multithread-able Entity Component System. (mewo_ecs has exactly one dependency!)

Interested in how it works? Here's a really boring walkthrough.

Getting Started

See the docs for a guide to pretty much everything Mewo has to offer.

Examples

Terminal Flappy Bird

Dependencies

~1.5MB
~37K SLoC