#font #macroquad #fallback #draw #glyph #multiple #graphics

macroquad-text

A Simple way to draw text in macroquad with support of using glyphs from multiple fonts in a single draw_text call, also known as fallback fonts

3 unstable releases

0.2.0 Sep 10, 2023
0.1.1 Dec 29, 2021
0.1.0 Dec 29, 2021

#170 in Rendering


Used in breakout-mazy

MIT license

25KB
414 lines

Macroquad Text

A Simple way to draw text in macroquad with support of using glyphs from multiple fonts in a single draw_text call, also known as fallback fonts

I made this because the one provided by macroquad doesn't support this

Example

From render_text example

img.png

use macroquad::prelude::*;

use macroquad_text::Fonts;

const NOTO_SANS: &[u8] = include_bytes!("../assets/fonts/NotoSans-Regular.ttf");
const NOTO_SANS_JP: &[u8] = include_bytes!("../assets/fonts/NotoSansJP-Regular.otf");

fn window_conf() -> Conf { /* ommitted */ }

#[macroquad::main(window_conf)]
async fn main() {
  let mut fonts = Fonts::default();
  
  fonts.load_font_from_bytes("Noto Sans", NOTO_SANS).unwrap();
  fonts.load_font_from_bytes("Noto Sans JP", NOTO_SANS_JP).unwrap();

  loop {
    fonts.draw_text("Nice", 20.0, 0.0, 69, Color::from([1.0; 4]));
    fonts.draw_text("良い", 20.0, 89.0, 69, Color::from([1.0; 4]));
    fonts.draw_text("Nice 良い", 20.0, 178.0, 69, Color::from([1.0; 4]));

    next_frame().await;
  }
}

Dependencies

~12MB
~265K SLoC