#steam #proton #wine #lutris #linux #constant #cli

libprotonup

Library for Custom Proton Download and installation

20 releases

Uses new Rust 2024

new 0.9.0 Apr 12, 2025
0.8.6 Feb 5, 2025
0.8.5 Nov 19, 2024
0.8.2 Jun 9, 2024
0.3.0 Nov 27, 2022

#315 in Game dev

Download history 149/week @ 2025-02-02 16/week @ 2025-02-09 13/week @ 2025-02-16 8/week @ 2025-02-23 2/week @ 2025-03-02 1/week @ 2025-03-09 333/week @ 2025-04-06

333 downloads per month
Used in protonup-rs

Apache-2.0

54KB
1K SLoC

Protonup-rs/libprotonup Documentation

High Level Architectural Overview

svg drawing, made in excalidraw

Overview

ProtonUp-rs is a tool for managing compatibility tools (like Proton, WineGE) for apps like Steam and Lutris. It handles downloading, verifying, and installing tools from GitHub repositories.


Core Components

1. Applications (apps Module)

App Enum

Represents supported applications:

pub enum App {
    Steam,
    Lutris,
    Custom(String)  // User-provided path
}
  • Key Methods:
    • default_compatibility_tool(): Returns default tool (e.g., GEProton for Steam)
    • detect_installation_method(): Checks for Native/Flatpak installations
    • subfolder_for_tool(): Gets tool-specific subfolder (e.g., "runners/wine" for Lutris Wine tools)

AppInstallations Enum

Tracks installation variants:

pub enum AppInstallations {
    Steam, SteamFlatpak,
    Lutris, LutrisFlatpak,
    Custom(String)
}
  • Key Methods:
    • installation_dir(): Builds full path for tool installation
    • list_installed_versions(): Lists installed tool versions
    • app_base_dir(): Returns root directory (e.g., ~/.steam/steam)

Adding support to new tools should be a simple process. If it has a default installation folder, the existing methods should work to detect it.


2. Compatibility Tools (sources Module)

CompatTool Struct

Defines compatibility tool sources:

pub struct CompatTool {
    pub name: String,               // e.g., "GEProton"
    pub forge: Forge,               // Source (GitHub)
    pub repository_account: String, // "GloriousEggroll"
    pub repository_name: String,    // "proton-ge-custom"
    pub tool_type: ToolType,        // WineBased/Runtime
    // ... other fields
}
  • Key Methods:
    • installation_name(): Processes version strings (e.g., "v1.5" → "dxvk-1.5")
    • filter_asset(): Matches release assets using regex

Preconfigured Tools:

  • GEProton, WineGE, Luxtorpeda, Boxtron, DXVK, etc.

Adding new tools should be a simple process. All data related to them are stored in the sources.ron file. Functionality like templating is optional, and not necessary for all tools.


3. Release Handling (downloads Module)

Release Struct

pub struct Release {
    pub tag_name: String,  // Version tag
    pub assets: Vec<Asset> // Downloadable files
}
  • get_download_info(): Creates Download object with URLs and hashes

Download Struct

pub struct Download {
    pub file_name: String,
    pub download_url: String,
    pub hash_sum: Option<HashSums>, // SHA256/512
    // ... other fields
}

Key Functions:

  • list_releases(): Fetches GitHub releases
  • download_to_async_write(): Downloads with progress tracking

4. File Operations (files Module)

Key Features:

  • Decompression: Supports .tar.gz, .tar.xz, .tar.zst

  • Directory Management:

    async fn list_folders_in_path(path: &PathBuf) -> Result<Vec<String>>
    async fn remove_dir_all(path: &PathBuf) -> Result<()>
    
  • Installation:

    async fn unpack_file(reader: impl AsyncRead, install_path: &Path)
    

5. Security (hashing Module)

Hash Verification:

pub async fn hash_check_file(
    file_name: &str,
    file: &mut impl AsyncRead,
    git_hash: HashSums
) -> Result<bool>
  • Supports SHA-256 and SHA-512
  • Automatically verifies against checksum files from GitHub

Utilities

Path Expansion

utils::expand_tilde("~/.steam") // => "/home/user/.steam"

Constants

pub const DEFAULT_STEAM_TOOL: &str = "GEProton";
pub const DEFAULT_LUTRIS_TOOL: &str = "WineGE";
pub const USER_AGENT: &str = "protoup-rs/vX.Y.Z";

Workflow Example

  1. Detect Installed Apps:

    let installed = list_installed_apps().await;
    // e.g., [AppInstallations::Steam]
    
  2. Fetch Releases:

    let releases = list_releases(&compat_tool).await?;
    
  3. Download & Verify:

    download_to_async_write(&url, &mut file).await?;
    hash_check_file(file_name, &mut file, expected_hash).await?;
    
  4. Install:

    unpack_file(reader, install_path).await?;
    

Dependencies

~17–31MB
~495K SLoC