#golang #stdlib #go

ggstd

Partial implementation of Go standard library

10 releases

0.1.0 Nov 11, 2023
0.0.9 Nov 10, 2023
0.0.7 Oct 22, 2023
0.0.3 Sep 30, 2023
0.0.2 Jul 15, 2023

#593 in Algorithms

BSD-3-Clause

3MB
29K SLoC

Rust 26K SLoC // 0.7% comments GNU Style Assembly 2.5K SLoC // 0.1% comments Go 475 SLoC // 0.5% comments

Partial implementation of Go standard library in Rust

This is a humble attempt to port some of the Go standard library to Rust.

Why:

  • it can make easier for Go programmers to transition to Rust
  • while Rust ecosistem has a lot of libraries covering every need (see https://crates.io/), it takes time to choose what libary to use from many possible options. It would be great to have something like the Go standard library - simple, extensive and well tested.

If you are considering using this library, take following into account:

  • the quality of the code may be lower that in the Go library
  • the code is less tested
  • some optimizations are missing, so the performance may be lower than expected

Usage examples

You can run these using following commands:

cargo run --example flate
go run goexamples/flate/main.go

cargo run --example user
go run goexamples/user/main.go

See all Rust examples in examples folder and corresponding Go examples in goexamples folder.

Partially implemented modules

  • bufio
  • builtin
  • bytes
  • compress
  • compress::flate
  • compress::gzip
  • compress::zlib
  • crypto
  • crypto::aes
  • crypto::cipher
  • crypto::hmac
  • crypto::md5
  • crypto::rand
  • crypto::sha1
  • crypto::sha256
  • crypto::subtle
  • encoding
  • encoding::base64
  • encoding::binary
  • encoding::hex
  • errors
  • hash
  • hash::adler32
  • hash::crc32
  • image
  • image::color
  • image::color/palette
  • image::draw
  • image::png
  • internal
  • internal::bytealg
  • internal::syscall
  • internal::syscall/unix
  • io
  • math
  • math::bits
  • math::rand
  • os
  • os::user
  • runtime
  • strconv
  • strings
  • syscall
  • time
    • limitations:
      • no time zone support
      • no duration support
      • no formatting support
      • no monothonic time support
  • unicode
  • unicode::utf8

Minimal supported Rust version

1.70.0

Development process

When a piece of functionality is needed, appropriate Go source code is copied from go1.20.11 and translated to Rust.

Changes during convertion from Go to Rust

  • structures and functions are renamed to meet Rust naming conventions
  • usage of Go Reader and Writer interfaces replaced with Rust std::io::Read and std::io::Write. That makes the code more idiomatic and more compatible with the rest of Rust ecosystem
  • functions for creating objects are replaced with associated functions. For example, Go NewObject() is changed to Rust Object::new()
  • functions that return Go interfaces are usually changed to return specific types, because in Go it is easy to convert an interface to the underlying type, but in Rust it is not always possible

Gotchas

Different priority of '<<' operator

Go: 1 << 1 + 1 == 3 Rust: 1 << 1 + 1 == 4

Release checklist

  • there are no warnings produced by cargo doc, cargo clippy, cargo clippy --tests

License

Most of the code is under the same license as used by Go project (BSD 3-Clause): see LICENSE.

There are small pieces under MIT license: src/winapi_.rs, src/libc_.rs.

How to apply license to new files

When a new file contains anything copied from the Go codebase, add this at the top of the file:

// Copyright 2023 The rust-ggstd authors.
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

When nothing is copied from the Go codebase and the file is an example in examples or goexamples, add this:

// Copyright 2023 The rust-ggstd authors.
// SPDX-License-Identifier: 0BSD

When nothing is copied from the Go codebase and the file is not an example:

// Copyright 2023 The rust-ggstd authors.
// SPDX-License-Identifier: BSD-3-Clause

No runtime deps